Name of Suffix |
What it Means |
…of Absorption |
-3 HP per hit received: hand-to-hand only |
…of Accuracy |
+11 to +15 DEX |
…of the Ages |
Indestructible |
…of Atrophy |
-1 to -5 DEX |
…of Balance |
skip frame 2 of “get hit” |
…of Bashing |
Each hit removes 8-24 points from target’s AC |
…of the Bat |
adds 3% damage done to mana |
…of the Bear |
knocks monster back (if possible) one square |
…of Blocking |
skip all frames of “get hit” but frame 1 of “block” |
…of Blood |
adds 6% damage done to life |
…of Brilliance |
+11 to +15 MAG |
…of Brittleness |
-26% to -75% DURA
|
…of Burning |
fire arrow (+1 to +16 fire damage) |
…of Carnage |
+13 to +16 damage |
…of Corruption |
lose all mana |
…of Craftsmanship |
+51% to +100+ DURA |
…of the Crusaders |
50% last attack’s damage added to next attack |
…of the Dark |
-4 square light radius |
…of Dexterity |
+1 to +5 DEX |
…of Disease |
-1 to -5 VIT |
…of Dyslexia |
-1 to -5 MAG |
…of the Eagle |
+21 to +30 HP |
…of Fire |
fire arrow (+1 to +6 fire damage) |
…of Flame |
fire arrow (+1 to +3 fire damage) |
…of the Fool |
-6 to -10 MAG |
…of the Fox |
+10 to +15 HP |
…of Fragility |
only 1 point durability |
…of Frailty |
-6 to -10 STR |
…of the Giant |
+16 to +2o STR |
…of Gore |
+9 to +12 Damage |
…of Harmony |
skip frames 2, 4, and 6 of “get hit” |
…of Haste |
skip frames 1, 2, 4, and 5 of attack animation |
…of Health |
-1 HP per hit received, hand-to-hand only |
…of the Heavens |
+12 to +15 all stats |
…of Illness |
-6 to -10 VIT |
…of the Jackal |
-1 to -10 HP |
…of the Jaguar |
+16 to +20 HP |
…of the Leech |
adds 3% damage done to Life |
…of Life |
-4 HP per hit received h-to-h only |
…of Light |
+2 squares of light radius |
…of Lightning |
lightning arrow (+1 to +10 lightning damage) |
…of the Lion |
+51 to +60 HP |
…of Magic |
+1 to +5 MAG |
…of Maiming |
+3 to +5 Damage |
…of the Mammoth |
+61 to +80 HP |
…of Many |
+100% arrows (Durability) |
…of Might |
+6 to +10 STR |
…of the Mind |
+6 to +10 MAG |
…of the Moon |
+4 to +7 all stats |
…of the Night |
-2 square light radius |
…of the Pit |
-1 to -5 all stats |
…of Quality |
+1 to +2 Damage |
…of Radiance |
+4 square light radius |
…of Tears |
+1 HP per hit received, h-to-h only |
…of the Thief |
Trap damage ˝ |
…of Thunder |
lightning arrow (+1 to +20 lightning damage) |
…of the Tiger |
+41 to +50 HP |
…of the Titan |
+21 to +30 STR |
…of Trouble |
-6 to -10 all stats |
…of Osmosis |
-5 to -6 HP per hit recevied, h-to-h only |
…of Pain |
+2 to +4 HP per hit received, h-to-h only |
…of Paralysis |
-6 to -10 DEX |
…of Perfection |
+21 to +30 DEX |
…of Piercing |
each hit removes 2 to 6 points from target’s AC |
…of Plenty |
+200% arrows (Durability) |
…of Power |
+11 to +15 STR |
…of Precision |
+16 to +20 DEX |
…of Protection |
-2 HP per hit received, h-to-h only |
…of Puncturing |
each hit removes 4 to 12 points from target’s AC |
…of Readiness |
skip frame 1 of attack |
…of Shock |
lightning arrow (+1 to +6 lightning damage) |
…of Skill |
+6 to +10 DEX |
…of the Sky |
+1 to +3 all stats |
…of Slaughter |
+17 to +20 damage |
…of Slaying |
+6 to +8 damage |
…of Sorcery |
+16 to +20 MAG |
…of Speed |
skip frames 1, 3, and 5 of attack animation |
…of Stability |
skip frames 2 and 4 of “get hit” |
…of the Stars |
+8 to +11 all stats |
…of Structure |
+101% to +200% duranility |
…of Sturdiness |
+26% to +50% durability |
…of Strength |
+1 to +5 STR |
…of Spikes |
attacking monster takes 1-10 damage if it hits |
…of Swiftness |
skip frames 1 and 3 of attack animation |
…of Thorns |
attacking monster takes 1-6 damage if it hits |
…of the Vampire |
adds 6% damage done to mana |
…of Vigor |
+16 to +20 VIT |
…of Vileness |
the monster you hit won’t heal |
…of Vim |
+11 to +15 VIT |
|
…of Vitality |
+1 to +5 VIT |
…of the Vulture |
-11 to 5 HP |
…of Weakness |
-1 to -5 STR |
…of the Whale |
+81 to +100 HP |
…of Wizadry |
+21 to +30 MAG |
…of the Wolf |
+30 to +40 HP |
…of Zest |
+6 to +10 VIT |
…of the Zodiac |
+16 to +20 all stats |